Still have not abandoned this project
It’s been over a week, so I’m pushing a public post for one and all to see.
I’m still looking for the key tools to make this work.
I’m also still working on ways to balance my desire for detail versus my desire to have a playable (not slow) game.
Also, NOBODY (at the time of this posting) has answered my Poll. Little frustrating.
So, development continues.
And a big thank you to those who have subscribed, and those who keep coming back to see if I’m posting releasable code.
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