Progress…
It has been slow but coming along — it is PROGRESS.
Hell Breaks Loose is being redone in Inform7. The basics are being laid-out and designs are being implemented. I can run it hosted from a server in a browser window, or so I’m told. I’ll be testing this (and testing various options) with a side project I’ve been working on. Speaking of that side project…
The super-secret project I’ve been working on is a modification of an existing Inform7 project. I’m doing it to teach myself more about Inform7. I’ve made contact with the author of the original work, and I’m trying to work out a way I can show off my skills and creativity without compromising his efforts and all the work he’s done. (He’s done a lot of good work making a fun game, and I want to show proper respect.)
I like Twine, and I may use it for for future Interactive Fiction projects… but it won’t work for what I want to do right now. It is easy to learn and easy to get good results quickly, so you can focus on the writing aspects.
THE Game — Game of Slaves is going to have to be done in Java, Flash, or VisualBasic. Python and PHP are still possibilities, but they’ve slipped down the scale into the not-very-feasible realm. (VisualBasic isn’t very likely because it’s not very portable (WinXP/Vista/Win7 only). They just don’t have the horsepower I want. …at least not with my current skill-levels. (I admit, it’s very likely to be my own failing.)
I’m polishing my second chapter of Guest of Acteon – Len for posting this week/end. (It’s another story from the world that brought you Slaves of Acteon. See my other blog for more info about it!)
Oh, and I finished Dishonored. I was able to see three distinct endings. I know there are more, but I can only do so much in a week, along with all my other tasks, fun, and responsibilities. *grin*
Thanks for your ongoing patience!
— Cam
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