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April 29, 2014 / gameofslaves

General update – 2014Q1

Since I haven’t posted anything since January, it only makes sense that I give everyone a quarterly update, at the very least.

When I first started the blog, my self-promise was to post something at least once a week.

I kept that up… for a while.  Then it became monthly.  And now… yeah.  It’s been three months.

I don’t get a lot of comments, but I’m okay with that.  I still get a fair number of readers who check in periodically.  I’m okay with that, too.  I don’t need a lot of comments or subscribers to validate me and my work.

Having said that line, I can imagine people asking “what work?” and all I can say is: I’ve been doing a fair amount of work in the year and a half that I have been doing this blog.  My standards are high.  My standards are even higher for myself, since I don’t want to show half-slow (ie; half-fast / half-assed) work; I want to show things which I can be proud to say “I made that.”

This blog serves multiple purposes.  One of which is where I can rant and rave, both. Another, so I have some kind of tracking / validation that I’m actually doing something for some of my hobbies… given that I’m so inclined to start things and leave them unfinished. *sheepish grin*


Back to the update!

I have spent the better chunk of Q1 (first quarter of the year, for those non-business-nerd types) playing and absorbing.

I have found that I cycle between creating and absorbing; writing/reading, programming/using, building/playing, et cetera.

Most of Q1 was an absorbing phase.  I’ve started the creation phase again… ergo, a blog post!

I have decided I need to start producing… something.

I expect to post a few small projects and various dabblings.  Some will be good.  Some will probably be… less good. (Heck, some of it might actually suck. We’ll see.)  Some of these might actually meet completion.

I visit a few sites for games, writing, and art.  I see a lot of projects with potential which are left unfinished.  As a fan, myself, it’s very frustrating to see incomplete works.  I won’t lie.

I admit, I’m nervous about sharing half-done work.  (…or not-even-half-done, in many cases.)

One of my big flaws in my projects is that I start with a simple idea, and begin building on that idea…fleshing it out and building it up until it is no longer doable.

For me, “feature creep” is not just an understatement, it’s a way of life; Feature Creep is my philosophy.  

For those who do not know, I must thank Wikipedia for this definitive definition:

Feature creep, creeping featurism or featuritis is the ongoing expansion or addition of new features in a product, such as in computer software. Extra features go beyond the basic function of the product and so can result in over-complication rather than simple design.


Yes. Things are coming. Some may be fan-tastic. Some may be crap-tastic.

What things?  Incomplete things, but things nonetheless.

— Cam

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