Short? Simple? Nope, don’t know how.
Well… sort of.
I’ve been trying to come up with some short, simple stories and games. …and I’ve been failing. Horribly so.
Long, complex, interesting? Yep! All day long. Easy as pie.
I challenged myself to come with something simple and plain. Story, game, whatever.
Writing stream-of-though was no good. Horribly long writing resulted, and nothing interesting had happened and maybe hit one or two minor plot-points.
I like my writing, please don’t get me wrong. It’s just that it will be a long time until I get to a point where I can post it and share.
I’m trying the “outline and build” process for one SUPPOSEDLY short piece of interactive fiction. We’ll see how it goes.
Just some numbers for you… my first SIX attempts at something short and simple each had to be stopped when I exceeded 10,000 words. That’s easily 60,000 words… in a few days… that’s more than some novels!
Granted, those stories were drawn out and a bit boring… but they were leading toward something good… if you could wade through dozens of pages… hoping to get to something good.
So, rather than write something long and try to filter it down (also prone to failure), I’m trying the outline process. We’ll see how it goes.
-Cam
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